All right, non-EQ people can skip this.
I've gotten my main toon's baking up to 202 - which is not as easy as it sounds. And I decide I should work on leveling for a bit. I really want to get 54th as that's when I get Spirit of Eagle, which is a highly cool spell. (Note to self: Spellbooks have been increased in size again to 50 pages. Might want to go through and move the "unused" spells back further.)
So, I head over to Velketor's Laboratory, which happens to be my favorite zone at the moment. It's good exps, most of the groups I've been in have been great, and I need the velium that drops from spiders to work on my tailoring anyway.
I get in the zone and immediately find a monk to partner with. Not my favorite character class, but I manage. We go over to RS (Right side, or Right Spiders) and kill one spider. A cleric starts shouting for a group. There aren't many people in the zone and most of them are over on DS (that's Dog Side, where the IceKobolds are... why I always want to call them IceCapades, I'm not sure) or soloing. I figure, if we get 4 people, we can take BR (Back room) or six and we can go to US (Upper Spiders).
The cleric shows up, we kill another spider.
Cleric: Oh, my guildy's here, I'm gonna go group with him, bye!
Monk and I: Look at each other and sigh.
Ok, well, we can still do RS with just two. We kill another spider.
Cleric: Oh. Guildie went on a raid. Can I get back into group?
Me: SIGHS.
We end up with another three people who came into the zone just then, an enchanter, a paladin, and a warrior. So we have enough to go to US. I group invis everyone and we start up. Upper spiders, just so you know, is near the top of the zone. To get there, you have to navigate several interlocking ice-covered ramps. Did I mention that levitate doesn't work in this zone? You can fall for the 20,000 max damage here.
I don't know if someone's invis wore off at the wrong time or what, but suddenly there are 50 million spiders attacking everyone. I'm about a level higher than everyone because I'm the only one who didn't fall through the hole the first time (it's very icy near that hole, and you have to jump just at the right time) and I try to get down to help them. Stupid me, as I'm the only one who got killed. Everyone else managed to zone.
I consent the monk to drag my corpse to the cleric. I did not know this, but they dragged the corpse over to the first hole before doing the rez. Which means I zone in with maybe 100 hit points, visible, right next to a whole lot of crystal statues. And I die again. WHAM!
Cleric: Just so you know, Zephy, I didn't mean that to happen.
Me: Oh, that's very reassuring.
I decide not to bother with them, and I'm not the only dead person. The enchanter also got killed. He disbanded, got his corpse, and logged out. I get back to the zone, get my corpse, locate another, more competant cleric, and get a rez. And then I logged out. In the meanwhile - since all this took about half an hour or more - my "group" has trained the entrance 5 more times, killed 2 more people, and generally made everyone really mad.
What a bunch of nits!
Posted by tisfan at January 13, 2003 03:53 PMawwww ::comfort hugs KT::
Posted by: Rachel on January 13, 2003 04:00 PM